StarCraft enhanced upon its predecessor Warcraft II, which highlighted two pretty related playable factions, by introducing asymmetry involving the units and systems accessible to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered within the lesser-regarded 1996 SSI launch War Wind. The unit styles available https://donovan9z51a.blazingblog.com/29933725/starcraft-for-dummies